GDC: Core Games, Real Numbers: Going Cross-Platform

Emily gave a talk at GDC this week sharing both numbers and lessons learned in our first year of publishing games on mobile, including how monetization differs between iOS and Android, problems and pitfalls with mobile data, and what's most important to success in mobile. Check out the slides here:

GDC 2014 Core Games, Real Numbers: Going Cross-Platform from emily_greer