First of all, we would love to congratulate each and every developer who made a game for the Jam! For anyone not familiar with the concept of a game jam, game jams are events for developers to create concepts, often based on a theme or idea, in a short span of time (typically a few days to a few weeks). What they build is completely up to them; all they have to consider is the theme or constraint of the game jam.
Our first Kongregate Game Jam was a one-week game jam based around the theme Attraction. There were also optional modifiers for developers to consider to help develop their ideas. They were:
Modifier #1: No Text
Your game transcends letters and numbers. No letters, no numerals, no punctuation.
Modifier #2: Kongpanions
Your game leverages Kongpanions, the cute web-based creatures on Kongregate.com. You can use our API/JSON if you'd like.
Bonus Modifier: This Vine
This is not a real modifier. We just really like this Vine. A lot.
We had 65 entries for this jam from veteran and first-time developers alike, across a ton of different genres, competing for a handful of cool awards. You can play all of the games here for yourself.
Now, let's move on to the awards!
Games that showcase amazing art direction and animation.
Games that show exemplary music and sound design throughout production.
Best Interactivity and Feel
Games that feel exceptionally fun and great to play.
Games that push boundaries and innovation in game design.
The games that most adhere to theme and theme modifiers.
The games Kongregate users voted on as the best of the jam.
Each of our Judges made their own awards for their favorite games.
Best of Jam
The best overall games that were developed for the jam!
Thanks and congrats once again to everyone who participated! Every developer who entered in the jam will get this sweet participation award on their profile.