Taking a Swim with Sharkbite Games: A 'BeSwitched' Q&A
KONG: Today we are chatting with Sharkbite Games, creators of Kongregate’s latest mobile release BeSwitched (available now on Android and iOS devices). Sharkbite Games, founded in 2016 and staffed by industry veterans, is led by Rick Ellis and Susan Mackey-Ellis. For those who are unfamiliar with the startup, can you tell us a bit about your backgrounds and how Sharkbite Games came to be? RICK: Our studio is made up of game industry veterans, people who have been making games for upwards of 25 years. Our current team has all worked together in the past on various projects so we don’t have many of the startup “growing pains” trying to learn each other’s personalities and strengths/weakness, which has been nice. Individuals on the team have worked on some of the industry’s most amazing and popular titles: Steam, Half-Life 2, Counter-Strike, Guild Wars 2, F.E.A.R., Condemned, Paradise Bay, Star Wars: Galaxy of Heroes, and Deer Hunter to name a few. As a group, we decided that we wanted to build highly social games